All times are UTC [ DST ]




Post new topic Reply to topic  [ 34 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
 Post subject: Noel Vermillion Basics
PostPosted: Thu Sep 23, 2010 3:26 am 
Offline
Registered Active Coolkid
User avatar

Joined: Thu Jan 07, 2010 2:14 am
Posts: 8328
Main: Noel Vermillion
XBL: hughjazz44
PSN: hughjazz44
---------------------------------------------------------------
THIS IS A WORK IN PROGRESS
---------------------------------------------------------------
Basic Attacks:

5A - Fast, short range jab. Best used for hit confirmation. Can be blocked high or low.
2A - Same as 5A, but while crouching.
6A - Fast high kick. Can lift an opponent off the ground and start aerial combos. Will miss a crouching opponent. Anti-air attack.

5B - Fast, long range jab. Not as fast as 5A.
2B - Fast, medium range low kick. Not as fast as 2A, but must be blocked low.
6B - Slow, Medium range overhead. Must be blocked high. If it connects, causes a crouching hitstun and can lead to 3C combos.

5C - Medium speed, long range hit. About the same range as 5B, but slightly slower. *Considered a projectile attack.
2C - Medium speed, medium range low sweeping attack. Hits twice. *Considered a projectile attack.
6C - Fast, short range gunspin, followed by a gunshot that launches opponent back. The second hit can be cancelled by another attack or jump cancelled. *Second hit considered a projectile attack.
3C - Medium speed, long range sweep. Will knock down an opponent. Must be blocked low. *Considered a projectile attack.

j.A - Fast, short range aerial jab. Same as the other A attacks, but in the air.
j.B - Fast, short range aerial swipe. Slightly slower than j.A. Used as a link between second jump aerial combos.
j.C - Medium speed, medium range aerial swipe. Hits 3 times. *Considered a projectile attack.

*Projectile attacks will not hit certain opponents during certain circumstances. (i.e. Tager's Sledge attack will pass through all of Noel's projectile attacks)

Video

------------------------------------------------------------------------
Drive - Chain Revolver:

Basics:

5D - Step forward into an attack similar to 5C.
6D - Slide forward and feint into a low sweep. Must be blocked low. Will lift opponent off the ground.
4D - Step backward and fire a shot at the ground in front of you. Fatal Counter property.
2D - Short jump and down sweeping motion. Will take you off the ground. Useful for avoiding throws and low attacks.

j.D - Downward shot. Long hitstun. If the opponent is in the air, j.D will knock them to the ground. Once you press j.D you cannot make any further action until you touch the ground.
j.4D - Spinning jump (which does NOT harm the opponent, but offers some invincibility frames) and once you land, you immediately fire a forward shot. The distance of the spin depends on your forward momentum.

All of Noel's Drive attacks are considered projectile attacks.
All of Noel's Drive attacks offer some invincibility frames. Each one varies.

Video

Links:

During Chain Revolver you can execute up to 4 attacks plus 1 special attack at the end. You cannot perform the same attack twice in a row. If you perform 4 normal links and no special, Chain Revolver ends. If you use a special attack before all 4 links are used, Chain Revolver ends. You can end Chain Revolver prematurely by not using all 4 links if you wish. If you do not end with a special attack, Noel will stop and reload her guns at the end of Chain Revolver.

5A - Fast. Crouch down and fire both forward and behind.
6A - Fast. Step forward and fire long distance forward.

5B - Medium speed. Long range forward kick. 2 hits.
6B - Medium speed. Medium range downward kick. Must be blocked high.

5C - Medium speed. Forward shot. Similiar to 6A link, but slower and more powerful.
6C - Slow. Medium range forward gunspin. Hits multiple times. If the opponent is airborne, it will hold them in the air.

All of Noel's Chain Revolver links are considered projectile attacks.

Video

Video 2


Specials:

Spring Raid
Bloom Trigger
Assault Through

Video

_________________
[img]http://hughjazz44.no-ip.org/siggy.jpg[/ig]


Top
 Profile  
 
 Post subject: Re: Reserved
PostPosted: Thu Sep 23, 2010 3:26 am 
Offline
Registered Active Coolkid
User avatar

Joined: Thu Jan 07, 2010 2:14 am
Posts: 8328
Main: Noel Vermillion
XBL: hughjazz44
PSN: hughjazz44
Combos:

1. 6D - 6B - 5C - Bloom Trigger

2. 6D - 6B - 5C - jc. - j.D - 6D - 5C - Bloom Trigger

3. 3C - Silencer C - dash - 6C - 5D - 6B - 5C - Bloom Trigger

4. 3C - Silencer C - dash - 6C - 5D - 6B - 5C - jc. - j.D - 6D - 5C - Bloom Trigger

5. 6A - 6C - Throw (wiff) - 6C - 5D - 6B - 5C - jc. - j.D - 6D - 5C - Bloom Trigger

6. 3C - Silencer C - dash - 6C - Silencer B - Silencer BC - dash - 6C - Silencer B - Silencer BC - dash - 6C - 5D - 6B - 5C - jc. - j.D - 6D - 5C - Bloom Trigger
***This series of Silencer shots is known as the "Haida Loop"***

7. 3C - Silencer C - dash - 6C - 5D - 6B - 5C - jc. - j.D - 6D - 5C - Bloom Trigger - Fenrir
***If you're in the corner, Noel's Drive BnB can be followed-up with Fenrir***

8. 6A - 6C - jc. - j.C - Thor

Video

_________________
[img]http://hughjazz44.no-ip.org/siggy.jpg[/ig]


Top
 Profile  
 
 Post subject: Re: Reserved
PostPosted: Thu Sep 23, 2010 3:27 am 
Offline
Registered Active Coolkid
User avatar

Joined: Thu Jan 07, 2010 2:14 am
Posts: 8328
Main: Noel Vermillion
XBL: hughjazz44
PSN: hughjazz44
Reserved

_________________
[img]http://hughjazz44.no-ip.org/siggy.jpg[/ig]


Top
 Profile  
 
 Post subject: Re: Reserved
PostPosted: Thu Sep 23, 2010 3:27 am 
Offline
Registered Active Coolkid
User avatar

Joined: Thu Jan 07, 2010 2:14 am
Posts: 8328
Main: Noel Vermillion
XBL: hughjazz44
PSN: hughjazz44
Reserved

_________________
[img]http://hughjazz44.no-ip.org/siggy.jpg[/ig]


Top
 Profile  
 
PostPosted: Sun Oct 10, 2010 10:44 am 
Offline
Bang Monitor
User avatar

Joined: Sat May 08, 2010 9:32 pm
Posts: 3748
Location: God among men.
Gender: Other
Main: Bang Shishigami
Sub: Hakumen
XBL: CB Squall
PSN: FRKZxSquall
Derp.

_________________
Image
Chapters: 2 - Word Count: 11,733


Top
 Profile  
 
PostPosted: Sun Oct 10, 2010 9:52 pm 
Offline
Registered Active Coolkid
User avatar

Joined: Thu Jan 07, 2010 2:14 am
Posts: 8328
Main: Noel Vermillion
XBL: hughjazz44
PSN: hughjazz44
UEG Squall wrote:
This isnt trolling, but why do all of your combos end in a DD?

You should post Oki versions first, then add in parenthesis or somethin after words (Can finish with ____)

They don't.

Bloom Trigger isn't a DD. It's a Drive special.

_________________
[img]http://hughjazz44.no-ip.org/siggy.jpg[/ig]


Top
 Profile  
 
PostPosted: Sun Oct 10, 2010 10:43 pm 
Offline
Bang Monitor
User avatar

Joined: Sat May 08, 2010 9:32 pm
Posts: 3748
Location: God among men.
Gender: Other
Main: Bang Shishigami
Sub: Hakumen
XBL: CB Squall
PSN: FRKZxSquall
Oh. the Uppercut one? i c. Mah bad then. Too many special names to remember.

Fenrir and i thought was Bloom Trigger were the 2 specials.

_________________
Image
Chapters: 2 - Word Count: 11,733


Top
 Profile  
 
PostPosted: Sun Oct 10, 2010 10:46 pm 
Offline
Registered Active Coolkid
User avatar

Joined: Sun Jan 10, 2010 5:14 am
Posts: 9278
Gender: Other
Main: Litchi Faye-Ling
Sub: Mu-12
XBL: FecesMonster
PSN: DatAnus
Bloom Trigger is the one where she shoves the gun out then takes a shot in sort of kind of the shape of a really demented flower.

_________________
Image
★Don't tell anyone, but I'm actually a Velociraptor★


Top
 Profile  
 
PostPosted: Mon Oct 11, 2010 3:20 am 
Offline
Bang Monitor
User avatar

Joined: Sat May 08, 2010 9:32 pm
Posts: 3748
Location: God among men.
Gender: Other
Main: Bang Shishigami
Sub: Hakumen
XBL: CB Squall
PSN: FRKZxSquall
Yeah ive been told.

:| ...

_________________
Image
Chapters: 2 - Word Count: 11,733


Top
 Profile  
 
PostPosted: Tue Feb 21, 2012 5:07 am 
Offline
Scrub
User avatar

Joined: Tue Feb 21, 2012 4:29 am
Posts: 3
Main: Jin Kisaragi
Sub: Litchi Faye-Ling
So um...I don't want to sound stupid, but I really want to get better at fighting games and I don't understand what this means:
"6D - 6B - 5C - jc. - j.D - 6D - 5C - Bloom Trigger"

I get that Bloom Trigger is a move, and the C' and D's refer to the face buttons, but is there some kind of codex I can look up to understand this stuff? I hate to sound like a noob or waste your time, it's just something that baffles me.

Thank you for your time.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 34 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB ® Forum Software © phpBB Group | DVGFX2 by: Matt