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PostPosted: Tue Jan 24, 2012 2:12 pm 
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1 - is there really something called artist block ?


2 - What do i need EXACTLY to improve and focus on ?


3 - How can i study drawing real life objects ?


4 - can you give me or is there some useful perspective tutorials ?


5 - why do i alwayz feel unsatisfied with my work ?


i need answers... cuz i feel that something is wrong.. also i keep thinking about if this what it called ( ART BLOCK when u reach ur limit u can change it ) so does it mean i can't improve?


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PostPosted: Tue Jan 24, 2012 2:16 pm 
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1. Yes there is, there is also writers block.
2. Just general anatomy. Draw real people for a chance, stop drawing JUST anime. I guarentee you will improve if you start drawing real people.
3. Just look at something, and draw! Take a photo of someone and draw from it. Drawing people in daily life situations is a great way to start improving with small details.

5. Every artist does, it's completely natural.

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PostPosted: Tue Jan 24, 2012 2:28 pm 
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1-yes, but rarely for those with big imagination and several style of arts.

2- you need to improve on the body more than the head itself, also...hands.arms.shoulders and hips with legs.

3-like tako said.

4- Internet and. Booms can help!

5-yes, but you need more confidence, no artist drew like he saw it in his mind!

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PostPosted: Wed Jan 25, 2012 8:43 am 
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1. Yes. I consider being unmotivated to fall under that category.

2. Start with realistic depictions of figures, then work backwards into your own style. Not the other way around.

3. Observe from real life as much as you can. Referencing photos is kind of cheating (it's a banned practice at my school), but I'd recommend that as an alternative if you have nothing else. Refrain from using other people's works as they are usually not perfect and you will copy their imperfections.

4. My perspective fails. idk.

5. It's normal. EVERYONE has room to improve no matter what level of skill they are at. Sometimes you might feel like you're plateauing, in which case it's probably a good idea to take a short break and come back refreshed.

I'd go so far as to say that nothing is more dangerous to development than having a satisfied and complacent attitude toward your work.

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PostPosted: Wed Jan 25, 2012 4:29 pm 
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1. Yes. it happens a lot. it's quite normal. Though usually I try to solve it by listening to music that might give me ideas .

2. Well technically, you should go back to the extreme basics and learn anatomy properly. Anime is only a style. You can go back to your style once you get a good grip of the fundamentals. tl;dr get the fuck out of your comfort zone if you really want to improve.

3. Bro, look around. YOU HAVE A LOT OF REFERENCES RIGHT AROUND YOU. Just observe people in their everyday routine. You can do quick sketches. don't worry about erasing, because personally I don't think you need to do so (as far as I see it) when you're doing the sketches.

4. Sorry bruh, I suck at it. But I can try to draw an small guide if it helps. since my prof taught me a little, but I never actually put it to practice orz

5. when you're unsatisfied, I find it as a sign of wanting to improve. That happens to everyone really.

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PostPosted: Thu Jan 26, 2012 12:17 am 
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Since noone seems to know what perspective is, ill tell you a little bit about that. You already have a bit of advice for the other areas.

Perspective is the viewpoint at which you see something, as you probably already know. So things like lighting, angle, etc all come into play with perspective.

Some people try to use reference points to figure out perspective in their images, especially for lighting.

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For people, perspective comes into HUGE play. First, you need a solid foundation in anatomy to really get a lot of artistic nuances down. Secondly, you need to take a moment before sketching and think "What will the viewer see if they were to look at someone from this angle?".

For example, if you were drawing someone in profile (from the front), you wouldn't see their back, would you? Or if you drew them from the right side, you wouldnt see their left arm, and most of their torso and face.

Basically, as things go further into the "distance" you lose less information about them, even to the point of vanishing. Not only that, but you wont see certain sides of things if they are opposite to the front of whatever you are drawing.

Another thing that comes into play is Foreground and Background. Whats in your foreground? A person? A plant? A tree? Is it see through, like a mirror?

If so, whats behind it? Anything that would block the view of things behind THAT?

I think you already understand the fundamentals of foreground and background, but still, it comes into play a lot, especially when dealing with additional items in play WITH your main focus. (Such as swords, spears, flags, etc if your dealing with a person.)

Thats kind of a basic run down on perspective... Google is right there if you need to look for more.

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