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PostPosted: Mon Jun 25, 2012 5:03 pm 
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The Symbolist wrote:
Antagonists probably will be unknown to you, but im not sure how kirbs wants to handle that.




I was thinking the same thing, actually.

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PostPosted: Mon Jun 25, 2012 5:07 pm 
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Lucalibur wrote:
The Symbolist wrote:
Antagonists probably will be unknown to you, but im not sure how kirbs wants to handle that.




I was thinking the same thing, actually.

Mmm, it certainly would be lot more exciting to players (At least for me) if antagonists will be unknown

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PostPosted: Mon Jun 25, 2012 7:25 pm 
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Shank you Squallies for putting up some discussion.

I was originally thinking that Antagonists would be a large group kind of project. But if people would prefer it to be a 'surprise' of sorts, that's completely cool with me. I'm not the best at creating antagonists, but I'm sure Squall could get some pretty beastly things done with that.

Now that penalties was brought up, I was thinking something similar. Losing fights would cause a character (or the group of characters, depending on how exactly it went) to be injured/otherwise out of commission for a period of time. Failing to understand puzzles might end up making Tartarus locked up for a certain amount of time (eh). Other such events could be unique, but you know.
However, failing Full Moon Events should likely have a bigger consequence. I can only imagine losing the fight would cause the whole injured blah thing, but what if there's a related problem, like how Priestess was hijacking that train? yeah.

Speaking of Full Moon Events, would you guys like to create them yourselves, created by mod team and hidden from you, or ripped straight from P3?

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PostPosted: Mon Jun 25, 2012 7:43 pm 
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Kirby1114 wrote:
Speaking of Full Moon Events, would you guys like to create them yourselves, created by mod team and hidden from you, or ripped straight from P3?

I guess most of you have played P3, so it wouldn't be that fun(?) if we rip them straight from that, so i suggest that either mod team creates it if you want, that is. We could do it too, but...It would give hard time for us(?). Well, for me at least.

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PostPosted: Mon Jun 25, 2012 8:13 pm 
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My optinions in bold.

The Symbolist wrote:
So in an effort to keep this from dying, I believe the system we have is pretty much set, but we need to solidify it. Yay or nay on each:

-We'll make each floor of Tartarus have an event - what they are, noone will know until that day/floor is reached. That event may be a puzzle, a fight, a story mechanic, etc.

Yay

-For fights, well incorprate the Persona beastiary and allow you to make your decisions, while we control the monsters and fight you back. Bosses will typically be above average strength (meaning stronger than a single person should be at that point), while normal monsters are below average strength. Be careful though, because this is an RP, teamwork with your fellow RP'rs is encouraged. You can be a lone wolf, just don't expect to win a fight with 3 normal monsters, or even come close to beating a boss.

Yaaaaaaaaaaaaay

As a small note here: Should there be penalties for losses? I think we should play it out just like an RPG - but we can't game over, so I think instead, if you fail a floor, that floor should become locked, and at the end of the RP, something appropriate (from whether only 1 of your team or all of you lives) should be incorporated to accomodate. Perhaps you lose, and your character gets hospitalized for a week? He can still participate in puzzles and other events, but if a fight comes up, then your screwed. Give some input.

Eeehh... dunno about this one.

- The story will be primarily decided upon based on you guys. Although we should probably come up with our own antagonist to accomodate that story and build upon it.

YAAAAAAAAAAAAAAAAAAAAAAAAAY

- How we do social links; I say we should simply track actions and rate them ourselves (Me and Kirby). Then, at the end of the "Day" we fill up the appropriate gauges on the front page. Personally I'm not too familar with how the actual social link system worked in P3. If anyone wants to make their own social links, that would be okay, but it seems as though we dont want to do that.

also yey

- And finally, a start date. I'll create the thread and set it up with Kirby's help, but We need to know when everyone will be ready to create a start day. Give input please.

This I honestly don't know.


Kirby1114 wrote:
I was originally thinking that Antagonists would be a large group kind of project. But if people would prefer it to be a 'surprise' of sorts, that's completely cool with me. I'm not the best at creating antagonists, but I'm sure Squall could get some pretty beastly things done with that.

Speaking of Full Moon Events, would you guys like to create them yourselves, created by mod team and hidden from you, or ripped straight from P3?

I would rather have a SURPRISE villain, because imo those are much more awesome and entertaining then slightly obvious villains.

And I'd rather create them ourselves, because this is a group RP... if we ripped them out of P3, it wouldn't be as fun and we couldn't be as creative.

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PostPosted: Sun Jul 08, 2012 6:03 pm 
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I'd like to use my character from the other one if possible. If I need to edit it more, just let me know.

Name: Marx Jester

Grade: First year.

Appearance:
-Hair color: Nobody knows, it's always under his hat. (Light Green.)
-Eye color: Purple
-Skin color: A pale, sickly white.

Bio: Marx is a survivor of brain cancer. As such, he never had a childhood. That's part of why he acts the way he does. The other reason is that he's insane. He has literally been diagnosed with insanity. The only reason he isn't in a mental institution is because his billionare father paid the doctors off so nobody would be able to take him away. His four older siblings died mysteriously before he was born, and his parents don't want to lose another one. And so he transfered to Generic High School. After practicing his magic tricks and his sick sence of humor, he's off! God help us

Personality: He can be thick headed to the point where he would try to make friends with a shadow or a detailed of a planner as Light Yagami. And the scariest thing about him is that he knows he's insane, but knows how to fake sanity. He's the type that would randomly come up to you and treat you like he knew you all his life, and expect the same treatment in return.

Weapon: He bites. But for actual weapon a pair of Freddy like claws.

Persona: 0^2 (Zero to the Second Power.)
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Starting Skills: Double Fangs (Pierce.), Evil Touch (Debuff.), Night Slash (Dark.)

No strengths or weaknesses

Arcana: The Wheel of Fortune

Extra info: He has a strange fasination with blood, and is an expert on it. Even though he seems evil, he is more of a chaotic neutral.

Goals:
"There's only one life, so live it all you can."

Location: He lives on campus, but has a mansion close by.

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Call me boku ga iru kara
Trust me mou nanimo osorenaide
My dear mienai ito de
Trust me tsunagatte iru kara
Tada kanjite ite kono nukumori

Member of the Dollars.

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