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PostPosted: Sat Oct 22, 2011 9:31 pm 
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Everything that happens in Arcade is possible within the canon, and most likely happened more than once, and then reset.

Just because it's not part of our True End canon doesn't make it noncanon.

TheDawnofJin wrote:
All BB arcades and alternate story endings are canon and actually happened.

But Amaterasu made the timelines start over until something different actually happened(Nu going into Cauldron by herself, Ragna beating Hazama.)

But since Amaterasu is destroyed, there are no more timeloops so if there are alternate endings and arcades in BB3, then those will probably be not canon.

Couldn't have said it better myself, and this is what I've been thinking with BB3 canonity stuff.


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PostPosted: Sat Oct 22, 2011 10:55 pm 
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Only Ragna's arcade ending can be truly considered canon because of how the screens from his arcade are used again in the canon story path.

You learn things about the characters in their arcade paths somewhat, which are canon, just not the exact events that happen.

Just because there's alternate time lines you can't say everything is canon, only two timelines matter, Hakumen's original timeline and the one everyone is currently in as CS ended.

anything else that happened in bad endings and such mean nothing and are not canon.

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PostPosted: Sun Oct 23, 2011 12:20 am 
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TheDawnofJin wrote:
Actually, 7th is correct.

All BB arcades and alternate story endings are canon and actually happened.

But Amaterasu made the timelines start over until something different actually happened(Nu going into Cauldron by herself, Ragna beating Hazama.)

But since Amaterasu is destroyed, there are no more timeloops so if there are alternate endings and arcades in BB3, then those will probably be not canon.

True, true. Though I expect one thing they could do is have all of the "true ends" lead up to everyone meeting or something - akin to how some of "true ends" in stories in CS seem like they COULD, in theory, match up. Not all of them do, obviously, but it's probably how they're going to do BB3, then the "alternate paths" and "continuum shift" mess'll just get turned into typical bad ends, I expect.

The thing about these other worlds though: Takagamaha-- whatever they were called, they COULDN'T have been destroyed unless Hazama had seen every single possibility out there. There are probably millions more "canons" out there, and in Hazama's mind, he actually has experienced and lived through every one, even if they were reset/pushed aside for the "true" one.

And... "Only two timelines matter"? That's not necessarily true. I mean, we have quite a few characters that remember a lot of them. Rachel, Hakumen, Hazama-- Etcetera.


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PostPosted: Sun Oct 23, 2011 12:36 am 
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None of them matter to the timeline we're following as canon.

You guys are just over complicating this to the max, there's one canon timeline, and Hakumen's past in his alternate timeline matters because it's his backstory, otherwise none of them matter.

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PostPosted: Sun Oct 23, 2011 12:40 am 
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But it helps us find out more, and in a way, it does matter.

Like in Makoto's arcade, we found out she went to Ikaruga and found copies of Noel, that happened in her arcade and it also happened in True Ending.

Same thing with Trinity, we know Nine bowed down to Hazama because of Trinity.

Even in Relius' arcade, we find out that there's a chance he might be stronger than Hazama, and Makoto knows everything about him. Both those things will probably be canon in the True Ending.

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PostPosted: Sun Oct 23, 2011 12:46 am 
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.:TM:. wrote:
None of them matter to the timeline we're following as canon.

You guys are just over complicating this to the max, there's one canon timeline, and Hakumen's past in his alternate timeline matters because it's his backstory, otherwise none of them matter.

They matter because:
1. Although they aren't relevant to the story going on in the Story Mode, they still happened just like those stories did, and to those worlds, they're just as canon.
2. As TheDawnOfJin has now repeatedly said, they're used to give us INFORMATION - to show us what happens behind the scenes, and to give us more backstory/info the main story doesn't always cover. This is a tactic that is often used in series with timeloops to give players the most information without having to totally rip open and perform surgery on the canon to explain everything. Same with canons with alternate universes and the like.

Now, I do agree with you somewhat in that if information is provided somewhere outside of the ENTIRE GAME (say, in the mangas or visual novels, etc.), then that you could discard for a variety of reasons because, well, it wasn't in the game. But to discard things that happened in the game (recardless of the "canon loop") you just, well... can't do.

Go play some of the Arcade Modes again, especially CTs, and look at all of the information we would lose if we had to say that all of that was irrelevant.


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PostPosted: Sun Oct 23, 2011 12:47 am 
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I'm not TM........

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PostPosted: Sun Oct 23, 2011 12:54 am 
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... You can say that again! Fixed that.

But yeah, suffice to say, the alternate timelines are just as important (if not moreso) than the main one. I mean, the alternate timelines are the majority of the game, so... Yeah.


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PostPosted: Sun Oct 23, 2011 12:57 am 
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I already said this.

Quote:
You learn things about the characters in their arcade paths somewhat, which are canon, just not the exact events that happen.


The INFORMATION is canon, not the events.

The events that happen do not matter (for example Relius murdering Hazama which of course doesn't really happen) but information revealed during them does matter.

That's what I'm saying.

Quote:
(if not moreso)


Uh...no.

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PostPosted: Sun Oct 23, 2011 12:58 am 
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.:TM:. wrote:
I already said this.

Quote:
You learn things about the characters in their arcade paths somewhat, which are canon, just not the exact events that happen.


The INFORMATION is canon, not the events.

Ahh okay, so we all agree lol.

It just sounded like you were saying arcade endings aren't important.

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