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PostPosted: Thu Mar 31, 2011 1:25 pm 
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Just finished all of Platinum's challenges, so here they are for those who want to know or need help with it at some little parts that are tricky~
1.
214B
236C
236B
236AABC
214D
41236D
22C (While opponent is knocked down as in Noel's "Silencer" or Ragna's "Not over yet!"

2.
236236D
632146C
236236C


3.
5B > 2B > 5C > 236B
5B > 3C > 22C


4.
5B > 5C > 5D > Dash > 5B > 5C > 236B (5D must have been activated before starting the combo)
6A > Jump > J.5C > Second Jump > J.5C > 236AAAA


5.
Air Grab > 5C > 6A > 236B > 3C > 22C
Grab > 5C > 236B > 5C > 2C > 214C > Jump > J.5C > Second Jump > J.5C > 236AAAA


6.
Air dash > J.5B > J.5A > J.5A > 5A > 5B > 2B > 5C > 236B > 5C > 2C > 214C > Jump > J.5C > Second Jump > J.5C > 236AAAA


7.
5B > 3C > 22C > Rapid > 5C > 6A > Jump > J.5C > Second Jump > J.5C > 236AAAA


8.
5D must have been activated before combo starts.
5B > 5C > 5D > Dash > 6C > (wait for a very little bit) J.5C > 6A > 236B > Dash > 5C > 2C > 214C > 236B > 22C

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PostPosted: Thu Mar 31, 2011 1:36 pm 
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I'm on challenge six at the moment :P

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PostPosted: Thu Mar 31, 2011 1:41 pm 
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9.
(Activate 5D before combo starts)
5B > 5C > 214D (You toss item) > Dash > 6A > 2C > 214C > 5D (You activate item again) > 236B > 6C > (Wait for a very little) J.5C > 6A > Jump > J.5C > Second Jump > 5D


10.
5B > 5C > 236236D (Activate "Super" item DD) > 5C > 5D > Dash > 6C > (Wait for a very little. Timing must be good or else you'll miss the J.5D) J.5C > J.5D > (Slight dash, it's not in the instructions though) 5C > 236B > 5C > 2C > 214C > Jump > J.5C > Second Jump > J.5C > 236AAAA


If I made any mistake, someone who has the game and notices, please tell me and I'll edit it. There's no more info other than challenge mode here~

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PostPosted: Thu Mar 31, 2011 1:43 pm 
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.:TM:. wrote:
I'm on challenge six at the moment :P


Ah, 3C challenges were hard due to stupid PSP D-Pad. I never played with D-Pad which made it even worse~

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PostPosted: Thu Mar 31, 2011 2:28 pm 
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I don't find 3 hard, but quarter circle forwards and half circle forwards are a pain the ass.

Dunno why, didnt have this problem on BBCT PSP.

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PostPosted: Thu Mar 31, 2011 2:32 pm 
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Her combos seem easier than most of the casts. Hopefully they stay the same for console release.

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PostPosted: Thu Mar 31, 2011 9:11 pm 
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Kind Polar Bear wrote:
Her combos seem easier than most of the casts. Hopefully they stay the same for console release.


Plat's not super complex, she's just kind of gimmicky and really situational.

She has more complex things than these, but of course, number 10 isn't where everyone caps off for the most part.

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PostPosted: Thu Mar 31, 2011 9:12 pm 
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Kirby1112 wrote:
Kind Polar Bear wrote:
Her combos seem easier than most of the casts. Hopefully they stay the same for console release.


Plat's not super complex, she's just kind of gimmicky and really situational.

She has more complex things than these, but of course, number 10 isn't where everyone caps off for the most part.

I can deal with gimmicky. I am a Carl/Arakune player.

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PostPosted: Thu Mar 31, 2011 9:16 pm 
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wellya

Am really looking forward to whenever she gets released though. Holding off on CS2 on the PSP/3DS because I need moneys.

Hopefully they make CS2 on consoles free. I can't really afford to shell out any more money (I have exactly 560 for Plat, but if the patch costs anything I be screwed. :<)

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PostPosted: Thu Mar 31, 2011 9:17 pm 
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Not sure if you guys have seen this before, but these combos seem a lot better then her challenge mode stuff (Challenge mode usually has worthless combos anyways, bangs challenge mode stuff in CS1 made me facepalm)
http://www.youtube.com/watch?v=wwdhU-f8 ... ideo_title

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