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CHANGES:
A - 2A - 6A - JA - B - 6B - Damage nerfed for the follow-up combo 2B - JB - C - shorter and faster 6C - 2C - shorter and faster, hard to combo after counter hit, can now be combo'ed to 6C 3C - JC - D - 2nd hit breaks 1 Guard Primer during BK 6D - 2D - breaks 1 Guard Primer during BK JD - becomes smaller during BK 214A(HF) - During BK 2nd hit breaks 1 Guard Primer, harder to combo after counter hit 214B(GH) - damage nerfed for the follow-up combo 623C/D(ID) - command of knee attack follow up is now 214D 214D(DS) - breaks 1 guard primer, bigger hitbox in horizontal direction 22C - damage is fixed to 400 J.214C - New move Belial Edge. Not an overhead, can be used during the combo and for relaunching, does not get advantage frames on block 632146D(CS) - 2nd hit breaks guard primer by 1 214214D(BK) - 214214D during BK - AH - Throw - Air Throw - CA - Other - no changes made to jump cancelable moves, all guard break moves penetrate the barrier
Aircombo can now be done as : j.C>j.D>dj.D>j.214C(all hit hits)>D>214A j.C>j.D>dj.D>j.214C>6D>j.D>j.623D>236C>214D ( not confirmed although seen, unsure of tech chance )
_________________ Main: Hazama Sub: Ragna Trained Character: Jin, Carl, Rachel, Nu, Noel, Arakune, Taokaka, Bang
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