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PostPosted: Sat Mar 10, 2012 1:21 pm 
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Hi Guys,

I started playing BBCS EX since a week now and i kinda like the game.
But i aswell have my difficulties as i am unable to keep all the key-combinations in my head. We don't even have to talk about combo's, i usually ( I main Jin ) just do B and then C-spamming or 6C 2D and then the combo before. Else i usually like to just use all of my abilities sometimes.

My biggest problem: I did all the tutorials, still i can't understand how counter works, and i can't manage to block at all, and if i do block, i still get beaten out of it by the NPC.

Could someone help me? I'm stuck in Arcade at Ragna with permanent Blood Kane at the moment, and my skill doesnt seem to be good enough to beat him. :roll:

Best regards,
Evenus ;)


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PostPosted: Sat Mar 10, 2012 9:05 pm 
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Evenus wrote:
Hi Guys,

I started playing BBCS EX since a week now and i kinda like the game.
But i aswell have my difficulties as i am unable to keep all the key-combinations in my head. We don't even have to talk about combo's, i usually ( I main Jin ) just do B and then C-spamming or 6C 2D and then the combo before. Else i usually like to just use all of my abilities sometimes.



First off, let me take a quick moment to welcome you to one of my favorite series of all time. HAI!!~ *ahem* Secondly, I don't quite get what you mean by "key-combinations". Do you mean like "What does 6B, j.2C etc. do?" Or actual combos? >.>

To try and be helpful either way, I gotta say, combos aren't the biggest of big deals. The way combos work, is that they add guaranteed (if you pull them off right) damage on to a regular attack (aka "starter" of that combo). If you, like you said, "usually like to just use all of my abilities sometimes", then you're on the right track imo. Learn how Jin and all of his attacks work before attempting more complex tactics.


Evenus wrote:
My biggest problem: I did all the tutorials, still i can't understand how counter works, and i can't manage to block at all, and if i do block, i still get beaten out of it by the NPC.



Just wanna throw this out there: The tutorial is often times more about insulting you/Ragna than teaching stuff. In super basic terms, a counter hit (often) leaves your victim in a stunned state longer than it normally would, allowing for easier or better combos to be done. Sometimes, a counter hit will work differently, though, and bounce your opponent off the wall when a normal one wouldn't.

Fatal counters are the same thing, just even longer stun/better effects, usually. As for the blocking thing, I was (and still kinda am) in the same boat. Your best bet is just to block crouching and watch for overhead moves. They are usually slower and less common, or have poor combo potential, so it's often the safest route to go.

Remember though, the computer in this game tries to simulate intelligence by, basically, doing good/bad at random times to mimic human error. Because of this, they can (and WILL) bust out magical psychic **** to mess your day up by reading how you're blocking and doing the perfect counter to it.

Evenus wrote:
Could someone help me? I'm stuck in Arcade at Ragna with permanent Blood Kane at the moment, and my skill doesnt seem to be good enough to beat him. :roll:

Best regards,
Evenus ;)



Mah boi, the best advice I can give is to just keep playing. Even if you feel like the game is being rather crappy, and you're losing a lot, you're still learning. I can remember spending 2-3 hours trying to beat Unlimited Ragna on easy (or some low setting), and a few months later, I can make a fool out of him on Hell difficulty.

This game, more than pretty much any other (besides maybe Starcraft) that I have ever played, is ALL about practice. Some get it quicker than others, but developing a solid understanding of how your character works, and how to employ said knowledge against your opponents is key. It's not that hard, and comes a lot quicker than it feels like it does.

If you have Xbox live, or just a general interest in some mentoring, send me a PM with any more questions you may have and I'll do my best to answer them. I'm a Jin main myself, and like to think I'm pretty kickass with him, so maybe I'll be of use.

But hey, I hope you found this (rather long... wow) post helpful. Good luck on beating Ragna (if you haven't already), and on learning more in general!


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PostPosted: Sat Mar 10, 2012 9:29 pm 
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Location: Basle, Switzerland
Main: Makoto Nanaya
Sub: Jin Kisaragi
Thank you very much for your response, Rohypnol.

Quote:
Secondly, I don't quite get what you mean by "key-combinations". Do you mean like "What does 6B, j.2C etc. do?" Or actual combos? >.>


Sorry, i'm not the best at writing english. :mrgreen:
With key-combinations, i'm talking about the 632146D moves, it's kinda difficult for me to keep all of them. Also in using them, i like to play Valkenhayn and i can't manage to use his AH spontaneously ( It's 214214D ).
With Jin, i don't have anyproblem because 28D is kind of simple.
But i atleast am able now to use the Distortions in Combat, because they really are important, i think ( Don't forget the epicness aswell xD )

Quote:
To try and be helpful either way, I gotta say, combos aren't the biggest of big deals. The way combos work, is that they add guaranteed (if you pull them off right) damage on to a regular attack (aka "starter" of that combo). If you, like you said, "usually like to just use all of my abilities sometimes", then you're on the right track imo. Learn how Jin and all of his attacks work before attempting more complex tactics.


I'll do, thank you :D

Quote:
Just wanna throw this out there: The tutorial is often times more about insulting you/Ragna than teaching stuff. In super basic terms, a counter hit (often) leaves your victim in a stunned state longer than it normally would, allowing for easier or better combos to be done. Sometimes, a counter hit will work differently, though, and bounce your opponent off the wall when a normal one wouldn't.

Fatal counters are the same thing, just even longer stun/better effects, usually. As for the blocking thing, I was (and still kinda am) in the same boat. Your best bet is just to block crouching and watch for overhead moves. They are usually slower and less common, or have poor combo potential, so it's often the safest route to go.

Remember though, the computer in this game tries to simulate intelligence by, basically, doing good/bad at random times to mimic human error. Because of this, they can (and WILL) bust out magical psychic **** to mess your day up by reading how you're blocking and doing the perfect counter to it.


Awesome explanation, thank you very much, now i understand :mrgreen:

Quote:
Mah boi, the best advice I can give is to just keep playing. Even if you feel like the game is being rather crappy, and you're losing a lot, you're still learning. I can remember spending 2-3 hours trying to beat Unlimited Ragna on easy (or some low setting), and a few months later, I can make a fool out of him on Hell difficulty.

This game, more than pretty much any other (besides maybe Starcraft) that I have ever played, is ALL about practice. Some get it quicker than others, but developing a solid understanding of how your character works, and how to employ said knowledge against your opponents is key. It's not that hard, and comes a lot quicker than it feels like it does.

If you have Xbox live, or just a general interest in some mentoring, send me a PM with any more questions you may have and I'll do my best to answer them. I'm a Jin main myself, and like to think I'm pretty kickass with him, so maybe I'll be of use.

But hey, I hope you found this (rather long... wow) post helpful. Good luck on beating Ragna (if you haven't already), and on learning more in general!


Thank you for the advice, i'll surely keep on practicing, BBCS EX is the reason why i bought myself a PS Vita.
I kind of hope, i'll improve, i also started to play some online games and i won alomost all of the matches with Jin and Valkenhayn.
I don't have Xbox live, but if there appear to be any problems, i'll surely write you a message.

Thank you very much for taking time to answer me my questions, i really appreciate that. And thank you, maybe i'll manage to beat him soon. Did beat him once today, but then he got me twice and after, i again only lost.

Best Regards,
Evenus :mrgreen:


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PostPosted: Sun Mar 11, 2012 12:33 am 
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First things first, you really shouldn't try to block against the AI, they are brutal and read your inputs so you won't learn anything from it and instead will just receive frustration.


As for combos, try to look up this thread viewtopic.php?f=9&t=9938

If you are not familiar with the notations, try to look up this thread
http://www.blazblue.com/forum/viewtopic.php?f=38&t=3439


So assuming you now can read the notations, try to look up at one combo and try to perform. Set the teching to off because if you fail to do the combo properly the combo will blue beat, and you will know that you have failed doing it at a certain part. I am saying this because some combos have a tight timing to doing them.

So yes, try to do the combo 2-3 times, unless you have experience from previous fighting games etc. you will fail to do it.

Try to pinpoint where you fail on doing the combo. For example, newer players at your age have trouble doing a super jump, while some can't do 214 or 236 motions properly.

Once you have done that, split the combo into a few parts.

Let's take a look at a semi hard combo for somebody of your skill cap

5B > 5C > DP B > (Delayed) 6C > DC > 5C > 6C > DP C > 5B > 5C > 2C > j.D > 66 5B > [1)5C > 3C > 214C]

Like I said, I don't know what your problems are right now, but if you have trouble doing 623B motions, practice them before hand and just do the special move a few times till you get familiar with the motion.

Then

Try doing

5B > 5C > DP B

Not too hard is it?

Then try adding the above mentioned moves after it. Obviously this is going to be a really really difficult combo for you to pull off right now because the C DP into 5B link is pretty strict and hard to land.




As for now, don't worry about how to block, fundamentals and all that stuff. It is simply too early for you to think about right now. You start small and move on bigger, if you try to do everything at once, you'll become discouraged and will quit to game.

Just keep in mind, you will get better through time and just regular playing. You will play against people, and will get beaten by some. Then you will see how certain characters work and all that stuff. You'll learn when to start blocking, and when to start attacking.


Last but not least, for the super combinations keep this in mind:

Except for a few combinations, all the supers have the same notations and a different button at the end.

There is:

632146 + button (Usually C or D)

236236 + button

and

214214 + button

If you want a trick on how to remember Jin's supers:

His ice arrow (632146D) it freezes the enemy for a short time when it hits right? So that means, it has to do something with his Drive since all his drive attacks freeze, right? Therefore it has to be the button D.

Touga Hyoujin (632146C and spare me I don't know the english term) is just a projectile attack that isn't used that often, nor does it freeze the opponent. Since he doesn't have any other moves with this motion, it has to be the button C

Yukikaze (236236D) has a different motion and there is no other super with that motion, but if it hits it freezes the enemy for a short time aswell, so it has to be the button D.

Not really the best tricks but I suppose this will help you to remember the supers better.



If you still have more trouble, post more and I'll try to help more, potentially even make videos on certain combos timings.

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PostPosted: Sun Mar 11, 2012 9:54 am 
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Falco Fateburn wrote:
If you want a trick on how to remember Jin's supers:

His ice arrow (632146D) it freezes the enemy for a short time when it hits right? So that means, it has to do something with his Drive since all his drive attacks freeze, right? Therefore it has to be the button D.

Touga Hyoujin (632146C and spare me I don't know the english term) is just a projectile attack that isn't used that often, nor does it freeze the opponent. Since he doesn't have any other moves with this motion, it has to be the button C

Yukikaze (236236D) has a different motion and there is no other super with that motion, but if it hits it freezes the enemy for a short time aswell, so it has to be the button D.


Actually that works with a lot of characters lol

Like Ragna and his D attack, Carl and Nirvana, Relius, Litchi etc.

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PostPosted: Sun Mar 11, 2012 11:35 am 
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Maria wrote:
Falco Fateburn wrote:
If you want a trick on how to remember Jin's supers:

His ice arrow (632146D) it freezes the enemy for a short time when it hits right? So that means, it has to do something with his Drive since all his drive attacks freeze, right? Therefore it has to be the button D.

Touga Hyoujin (632146C and spare me I don't know the english term) is just a projectile attack that isn't used that often, nor does it freeze the opponent. Since he doesn't have any other moves with this motion, it has to be the button C

Yukikaze (236236D) has a different motion and there is no other super with that motion, but if it hits it freezes the enemy for a short time aswell, so it has to be the button D.


Actually that works with a lot of characters lol

Like Ragna and his D attack, Carl and Nirvana, Relius, Litchi etc.



Well yeah, but some newer players might only stick to one or two characters early on so they don't really know the motions of other characters.


But if they do, yes I suppose you are right. I just remember some people telling me: HURR DAT IZ DUMB TRIK IT NO HELP Y SO DUMDUM

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PostPosted: Sun Mar 11, 2012 3:46 pm 
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Thank me very much for your useful reply.

I gave up blocking in offline mode, i really always get beaten.
With setting Teching to off, you mean i should try to play with the stylish layout? I always played with the Technical yet.

I started to main Valkenhayn now, but as for Jin, your hint is really nice, thanks a lot!

But 1 kind of problem i encountered yesterday: I played some matches and all were against the same player.
Problem: He played Mu-12. I also played her a bit, but in the end, summoning these battlepods or wtf they are was to much for me.
That Mu-12 yesterday was able to zone me the whole first round, without werewolf-mode, i wasn't able to get into the near of him at all. When i used my 6D to get to the near of him, he used his 623D, which threw me away, and the whole thing started again. I played 6 "Rebels" against him, all in all, and i never got him below 90% health.
Any strategies for Valkenhayn vs Mu-12
She was kinda annoying. :|

Best regards,
Evenus


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PostPosted: Fri Mar 23, 2012 2:31 am 
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This site is also useful for info:

http://dustloop.com/forums/

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