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PostPosted: Mon Oct 31, 2011 2:39 am 
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I think dlc characters would be a bit of a stretch this time around seeing as this should be the definitive and hopefully final version of CS. Isn't oversaturating the market what was partially responsible for the collapse of fighting game popularity till SFIV breathed new life back into the scene?

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PostPosted: Mon Oct 31, 2011 4:15 pm 
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Gintoki wrote:
I think dlc characters would be a bit of a stretch this time around seeing as this should be the definitive and hopefully final version of CS. Isn't oversaturating the market what was partially responsible for the collapse of fighting game popularity till SFIV breathed new life back into the scene?


Possibly. And as much as I hate to admit it and I do hate to admit it in, in fact do NOT for one second underestimate just how much I hate saying these words, but SF4 did bring the fighting game genre out of the darkness. But since then, capcom has been milking that one game for all it's worth.

But that's not really oversaturating the market because each new version makes the previous one obselete. So there isn't really a flood of fighters in the market. There are a handful of popular titles that get all the attention while anything else is usually, and very unfortunately, passed over. That's why it's INCREDIBLY difficult to get a new IP out into the fighting game world. Most of the ones that are still alive today have been around for years and have had time to build dedicated fanbases.

Blazblue has not been around that long so for AWS to be trying to take that route could in fact end up killing the fanbase for the game.

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PostPosted: Mon Oct 31, 2011 7:09 pm 
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It's rather amusing how everyone thinks this is the definitive version of Continuum Shift. There is nothing stopping Arc System Works from continuously releasing different versions of the same game. Until Arc System Works officially announces BlazBlue 2 (because technically, BBCS is only 1.5 in the series, sort of like Guilty Gear), then you can expect them to continuously refine the game and release more versions of it.

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PostPosted: Mon Oct 31, 2011 7:29 pm 
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Well, I don't really care what Mori says. I play BB for the story, so technically CS is a sequel in that respect. And considering Extend is supposed to include the story from CT and CS and the new stuff, that sounds definitive enough for me.

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PostPosted: Mon Oct 31, 2011 7:37 pm 
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I too play it for the story. However, BBCS:EX is the perfect example of how they can continuously make money of revised versions of the game. They can retcon things even further in the story or rewrite it even more, they can make further balance refinements to the characters, they can add more and more modes to the game, etc. It's worked for Capcom (Super Street Fighter II Turbo High-def Remix anyone?). The point is, there is nothing definitive about BBCS:EX until the developers themselves say it is the definitive version.

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PostPosted: Mon Oct 31, 2011 9:14 pm 
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Chain Revolver wrote:

Possibly. And as much as I hate to admit it and I do hate to admit it in, in fact do NOT for one second underestimate just how much I hate saying these words, but SF4 did bring the fighting game genre out of the darkness. But since then, capcom has been milking that one game for all it's worth.

But that's not really oversaturating the market because each new version makes the previous one obselete. So there isn't really a flood of fighters in the market. There are a handful of popular titles that get all the attention while anything else is usually, and very unfortunately, passed over. That's why it's INCREDIBLY difficult to get a new IP out into the fighting game world. Most of the ones that are still alive today have been around for years and have had time to build dedicated fanbases.

Blazblue has not been around that long so for AWS to be trying to take that route could in fact end up killing the fanbase for the game.


Since when was it in the darkness! the 3D Mortal Kombat's were awesome Tekken and Soul Calibur were too. Fighting games weren't in the darkness only 2D fighters.

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PostPosted: Mon Oct 31, 2011 9:22 pm 
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swordiris wrote:
Since when was it in the darkness! the 3D Mortal Kombat's were awesome Tekken and Soul Calibur were too. Fighting games weren't in the darkness only 2D fighters.


The 3D Mortal Kombats were terrible (the recent Mortal Kombat is the best one since MK3), Soul Calibur keeps getting worse with each iteration (I don't have much hopes for SCV, the characters and story just do not appeal to me anymore) and I don't know about Tekken. I never payed attention to Tekken because I've never liked it. Virtua Fighter is far superior to Tekken, but is only for a niche set of gamers.

I agree with Chain, SFIV really did revive the genre. Fighting games in general were getting quite boring and generic to say the least. SFIV helped paved the way for Blazblue's success and subsequent fighters after it (Arcana Heart 3 anyone?).

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PostPosted: Mon Oct 31, 2011 9:29 pm 
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RedVermillion wrote:
swordiris wrote:
Since when was it in the darkness! the 3D Mortal Kombat's were awesome Tekken and Soul Calibur were too. Fighting games weren't in the darkness only 2D fighters.


The 3D Mortal Kombats were terrible (the recent Mortal Kombat is the best one since MK3), Soul Calibur keeps getting worse with each iteration (I don't have much hopes for SCV, the characters and story just do not appeal to me anymore) and I don't know about Tekken. I never payed attention to Tekken because I've never liked it. Virtua Fighter is far superior to Tekken, but is only for a niche set of gamers.

I agree with Chain, SFIV really did revive the genre. Fighting games in general were getting quite boring and generic to say the least. SFIV helped paved the way for Blazblue's success and subsequent fighters after it (Arcana Heart 3 anyone?).


They were not terrible. The 3d mortal Kombats are what got me onto the fighting game scene. The worst one was vs DCU and thats because of the T rating. Armageddon was also a little lacking because of the fatality system. However they were great games and recieved great reviews.

you know what didn't recieve great reviews, 3d sonic games.

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PostPosted: Mon Oct 31, 2011 9:53 pm 
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swordiris wrote:
They were not terrible. The 3d mortal Kombats are what got me onto the fighting game scene. The worst one was vs DCU and thats because of the T rating. Armageddon was also a little lacking because of the fatality system. However they were great games and recieved great reviews.

you know what didn't recieve great reviews, 3d sonic games.


Then you're missing out. The original MK trilogy were far superior than the modern crop (except MK9, which actually surprised me with how good it is).

By the way, game reviews don't matter. The opinions that matter is the mass market who actually play the games on a regular basis, not game critics because most of them can't figure out how to even use a controller. They are also quite biased.

In regards to the 3D Sonics, they are not bad games, but they don't even come close to the quality of the original 2D games (especially Sonic CD, the best out of all of them in my opinion). I've always been a Sonic fan, so the direction that Sega started taking with Sonic after Sonic & Knuckles was quite disheartening for someone who has always liked Sonic. The best ones for the 3D Sonics is Sonic Heroes, Sonic Colors, and Sonic Unleashed (if you don't count the werehog stages, ugh). Sonic 4 was okay, but mediocre at best. I've been hearing great things about Sonic Generations, so I'm going to get a glimpse of my brother's copy on Friday to see how it plays.

ON TOPIC:
To everyone here, DLC is the norm these days. Deal with it. Pretty soon, hard copies of games will be obsolete anyway due to how cheap it is to make a game without a physical copy. If you don't like it, too bad. Don't buy it. You're in the minority anyway, so a business could care less if you're feelings are hurt.

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PostPosted: Mon Oct 31, 2011 10:04 pm 
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I don't much mind DLC, but I as well will likely only buy any if it's a character.

I have my Tao Type-B voice (not the Engrish that is Type-A), my DLC colors (several of which I use for my characters... especially Makoto, I have like 4 DLC colors I use with her)... And I'm set.
Kokonoe or something would be lovely, but I dunno... I want BB3 already, and as nice as more new character would be, I think leaving it at Relius until the next game sounds good.


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