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 Post subject: BnB?
PostPosted: Sat Jul 31, 2010 7:11 am 
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Can someone help me out here? I am so bad with Lambda.. Mainly because my hands havent accepted that 5DD>4DD>236D doesnt work anymore. What are some RANGED BnB combos?


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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 12:02 pm 
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214D(C)>6DD>2DD>2147D>5DD>6DD>2DD>j.c>J.DD>j.c>J.2DD>J.214D

236C>(Dash)>2DD>j.c>J.C>J.2C>j.c>J.C>J.2C>632146D


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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 4:45 pm 
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I'm not sure how super accurate this is since it's somehting I just did this morning while messing around (though for all I know it's could be a challenge)

If you catch them in 214D you can also connect with 5DD > 6DD > 2DD > j.DD > j.2DD > j.214D

I assume that would also work if you caught them jumping with 5D.

I also noticed that people were clueless as to what 236A was actually good for, but you can grab straight out of it to catch people blocking.

Once again, not a Lambda user (yet), these are just things I noticed when I played through her story and offline.

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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 7:44 pm 
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214D isnt very safe to use, imo.. especially against rushdown characters, which i see a lot of now. 236a/b/c doesnt have invincibility, atleast i dont think so :3


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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 7:48 pm 
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So use 214D after you've finished one interation of the standard air combo finishing with j.214D, they're on the other side of the screen and the situation is reset.

236A/B/C wouldn't have invincibility. It's just some people were at a total loss on how 236A could be used at all, quick grabbing is one use.

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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 8:24 pm 
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JosephK wrote:
214D isnt very safe to use, imo.. especially against rushdown characters, which i see a lot of now. 236a/b/c doesnt have invincibility, atleast i dont think so :3

214D is a good move. Ofcourse your going to use this is move smartly and at the right times. Its very good for zoning purposes and it takes out a primer.most people would jump,so this will allot you to sword pressure, even if they dont you can continue zoning if their standing, might want to take out another primer with 236C. 236C is safe most of the time, so if you have a chance to use it at a good distance dont feel afraid to, if you have the spike chaser out, 236C also takes out another primer.

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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 8:53 pm 
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JosephK wrote:
214D isnt very safe to use, imo.. especially against rushdown characters, which i see a lot of now. 236a/b/c doesnt have invincibility, atleast i dont think so :3


True but Lambda isn't meant to be played long distant anymore. Those are pretty much her only BNB combos for ranged. You specifically asked for ranged so you get what you are given. She doesn't have any better ranged combos unless it is situational.


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 Post subject: Re: BnB?
PostPosted: Sat Jul 31, 2010 9:05 pm 
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Shadow2bolt wrote:
JosephK wrote:
214D isnt very safe to use, imo.. especially against rushdown characters, which i see a lot of now. 236a/b/c doesnt have invincibility, atleast i dont think so :3


True but Lambda isn't meant to be played long distant anymore. Those are pretty much her only BNB combos for ranged. You specifically asked for ranged so you get what you are given. She doesn't have any better ranged combos unless it is situational.

Lambda is still meant to played long distant its just most of the damaging combos besides a 5D Ch hitconfirm 236C will come from close ranged and in the corner.

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 Post subject: Re: BnB?
PostPosted: Sun Aug 01, 2010 6:17 am 
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RIP 5DD>4DD>236D.


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 Post subject: Re: BnB?
PostPosted: Sun Aug 01, 2010 6:18 am 
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236C into a whole ton of shit.

Hello crescent loops

Hello whole ton of other stuff.


"Nu" may have lost a lot of lulzeasy combos, but she also gained a LOT of things.

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